Augmented Reality In Education: A Staggering Insight Into The Future

Augmented reality (AR) is on the rise, and there will be 2.4 billion mobile users globally in just a year. However, only 200 million people used the service in 2015. It’s impossible to overlook the significant increase in the number of visitors. We are only familiar with augmented reality via smartphone games like Pokemon Go and social media sites like Snapchat. In addition, this technology has the potential to light a fire in education.

By 2023, we may expect to see 2.4 billion AR users, according to the latest data. Besides gaming and other recreational applications, this involves using augmented reality (AR) in education, particularly eLearning apps. Augmented reality is a blend of the actual and virtual worlds. As a result, it is a cost-effective way to improve the performance of current learning environments. It has the potential to enhance the learning experience in the classroom.

AR in Education

Teachers may use AR to help with textbook content by showing virtual examples of ideas and incorporating game aspects into lessons. As a result, students will absorb and retain knowledge more quickly. The human mind does not readily forget visuals. Therefore, schools may use augmented reality in education in a variety of ways:

For example, 3D dinosaurs may be seen by scanning through flashcards in an AR app named “Dinosaur 4D+,” which includes a set of flashcards. Apps like this one allow children to observe dinosaurs in motion and rotate, zoom, and more. Other than that, the app gives a little background information about each dinosaur.

Another potential example of augmented reality in education is the “Element 4D” AR software, which makes studying chemistry enjoyable and exciting. Simply by inserting two paper cubes into a specific element block, users may determine an element’s atomic weight, the interaction between two chemicals, and their names. Isn’t it incredible?

With Google Expeditions, users may view 3D things like storm clouds and volcanoes in the classroom as if they were there. In addition, over 100 augmented reality explorations are available in this program, including the history of technology, the Apollo moon landing, and more.

These examples show that AR in education can be a fascinating and effective intervention that will revolutionize education for at least the next century. It’s a primary school that this and higher education and training will affect.

Element 4D, for example, is an AR software that helps children understand chemistry. Using this, you may connect two cubes of elements and learn about their characteristics, atomic weight, and so on. Google Expeditions is another popular virtual reality and augmented reality software. It’s a great way to bring classroom situations to life. Volcanoes, earthquakes, and even DNA are examples of natural forces that may affect our lives. It brings everything into the classroom so that students may experience it and then learn from it in their own lives.

The two applications mentioned above show how profoundly AR technology in South Africa will alter the educational landscape. First, of course, we want our children to experience the textbook rather than just read about it in the future. But, of course, experiential learning is ten times more effective than textual learning in regard to memory retention.

Benefits of AR in education

We see augmented reality (AR) technology in action in the same vein. Again, these will aid in the successful use of technology in the classroom. For example, photographs may come to life with the help of printers that use augmented reality. In addition, instructors may carry miniature AR learning materials with students, thanks to them.

1. Incorporating AR-enabled worksheets into the homeschool curriculum

Students may benefit from augmented reality even when they aren’t engaging with an instructor. Using AR-enabled worksheets in the classroom might begin within the next several years. In addition, these study tools encourage students to research instructional material independently. Schools have already used printable AR worksheets in various educational institutions. In addition, such learning tools are supported and aided by the International Society of Technological Education.

Kids and teenagers seldom put down their smartphones. However, there are many ways students might use this to enhance learning that will appeal to today’s pupils. It is possible to ‘pop out’ graphics and information from a textbook or worksheet using augmented reality. Besides highlighting the essential topics, it also interrupts the monotony and tediousness of textbook study.

Future courses may easily use AR technology in education if textbooks and apps are selected. That’s why it’s more popular than virtual reality. Unlike virtual reality, augmented reality (AR) does not involve using a headset to bring instructional ideas to life.

One of the most successful practical solutions for bringing complicated ideas to life is AR lab experiments and demonstrations. However, schools often restrict the extent of practical demonstrations pupils are exposed to because of a combination of factors, including a lack of funding, insufficient equipment, or potential safety issues.

2. Getting the Most Out of School

Augmented reality allows students to immerse themselves in the subject. This captivated children, and we lengthened their attention spans. There are no excuses for not learning all there is to know about the subject.

For example, the sights and aesthetics of specific AR learning may be rather extensive. In addition, while some AR learning incorporates voice technology, others don’t. Using technology aids pupils in their retention of information.

3. Learning in an Eco-Friendly Environment

This technology can replace all of our current textbooks and other educational resources. High-quality graphic elements are used to create an enveloping experience. As a result, there is no need for any physical materials.

The future may change all textbooks and posters since they’re all online! Increasing the use of AR in school will reduce the need for books and other stationery. As a result, the use of augmented reality may lessen the negative environmental effects on plants.

It is possible to include games and activities in specific augmented reality systems. For example, in one scenario, they will present pupils with a riddle or mystery to solve on their computer desks. As a result, the youngster is more engrossed and fascinated than ever before in the story.


Teachers may use quests, interactive puzzles, and quizzes to make learning more fun for their pupils. In addition, they can provide additional material for groups of students or people who want a more comprehensive or customized approach. It will give students struggling with a particular topic or idea the extra attention they need to progress. The future may use AR in various additional ways in educational settings, including classrooms, institutions, and online environments. Combining AR with other technologies, such as virtual reality, is possible to produce mixed reality.

Author Details

Name: Pranjal Mehta

Pranjal Mehta is a technology strategist and the founder and managing director of Zealous System, which provides innovative and cutting-edge technology models and services to businesses. He has a fierce passion for technology, which is why he is deeply committed to delivering solutions to the key problems faced by startups as well as enterprises.

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